A really interesting article from the Second Effects blog...on the growth cycle of internet phenomenon and the place that Second Life stands in it's growth cycle.
i think the Gartner Hype Cycle illustration also shows the cycle of virtual worlds rather well, now slowly climbing the slope of enlightenment and being propelled along by OpenSim adoption
Am avidly involved and interested in people, communication, socializing and creating through the medium of the internet via the web, open social tools, chat apps and virtual 3D worlds (with special focus on Second Life).
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i think the Gartner Hype Cycle illustration also shows the cycle of virtual worlds rather well, now slowly climbing the slope of enlightenment and being propelled along by OpenSim adoption
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